Pitch Update 
Based on the feedback given from the pitch test build the pitch has been updated. At this point the pitch is effectively done, minus changes made for cosmetic impact later.

Progress made today:

* Implemented Mouse Wheel Zoom
* Created configurable buffer
* Code fixes all over to tie zoom, pan, overlays, and hex click detection together.

The PlayerAction object has been created. This object will be used to pass player actions from the player to the server.

The DiceManager has been implemented. This server-side object rolls the dice and sends the DiceResult object back to the client inside of the associated ActionResult object.

The ActionResult object has been implemented. This object contains a DiceResult object and also contains the result of every die rolled for a given action (Flop, Fail, Number of Successes, Momentum Count after action completed).

So, that leaves us with defining all of the actions possible for the player to take on the field, or in response to the results of the dice (i.e. use Momentum).

The special case is going to be the Intercept action. We'll see how that goes.

[ view entry ] ( 26 views )   |  permalink  |   ( 3.6 / 7 )

<<First <Back | 1 | 2 | 3 | Next> Last>>